Sunday, 24 June 2012
Saturday, 23 June 2012
Draft 2
Unfortunately I could not use this landscape as it was too big and consisted of too many polygons that Crysis would not take them all
Tuesday, 29 May 2012
Sunday, 27 May 2012
Saturday, 5 May 2012
Monday, 30 April 2012
Tuesday, 17 April 2012
Sunday, 25 March 2012
Final Model
ELEGANCE - TRACE |
Perspective View with Shadow |
Shadow Across Gallery |
Internal Stairs between top two Levels |
Bellow Stairs and Lift Rails |
Lift In Action |
ELEGANCE, Vulnerability, Femininity/Masculinity.
- Texture Box: "Organic" represents the ambiguous masculinity of the statue.
- The Stair: You are literally meant to bend to walk up/down these stairs. They are designed to make you feel fear and pain, NOT built for confront. "Brittle" enhances the sense of fragility.
Gallery:
- Inflatable Structure: Natural form that looks like its part of landscape. Temporary; i.e. tent. Gallery should not detract attention from the studios.
- Stair Structure: playing with the idea of stairs as bones in a museum. Functional as seating.
Bellow:
- Texture Ramp: "Structure", inspired from the Tate Modern and the technique of pouring concrete into wooden moulds.
- The Stairs: Draws the eye upwards and mimics the central column of the art work.
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